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  • ABOUT
  • CV
  • GAMES
    • Red Dead Redemption 2 (2018)
    • Plan Be (2016)
    • Notice Me Detective (2015)
    • Intangible (2015)
    • Before Dawn (2015)
    • Lost Constellation (2015)
    • NoOt Amused (2014)
    • Doorway (2013)

VALENTINA CHRYSOSTOMOU

              Game & Level Designer / Storytelling Enthusiast

"It is clear that you are passionate about games, and you understand their potential intuitively, and you want to do great things...I'm very impressed that you got something up and running and playable and interesting in such a short time. It shows real dedication." ​​

- STEVE GAYNOR, WRITER & DESIGNER, FULLBRIGHT, 2013​​

Professional Game Designer with 2+ years of experience in the AAA industry and 3+ years of Indie game development experience.  Previously an AAA Game Designer at Rockstar Games where I worked on the Open World team creating different types of content for Red Dead Redemption 2. Creator of  the mystery/comedy game Notice Me Detective and the story-driven, voice controlled Plan Be. Hobbyist game developer since 2012. Passionate about storytelling in games and level design. 

I have a Master's degree in Design and Development of Computer Games and Interactive Technologies and a Bachelor in Education (Elementary Education and Teaching).

Been making games and studied anything related to game design since high school and by now created and completed 7 games as well as worked on lots of unfinished prototypes.

Visit the CV section to download my CV or to contact me.

"Your enthusiasm, passion and love for video games is an inspiration for all women and girls out there."

- ASI BURAK, PRESIDENT OF GAMES FOR CHANGE, 2013

LATEST PROJECT


RED DEAD REDEMPTION 2

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IGN

"There’s a sense of connection in Red Dead Redemption 2 I’ve never seen in a game before.​"
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GamePro

"I did not expect an evolution this significant. The world, the interaction with it, the small and large details – all of it seems to amount to one of the best open worlds one has ever experienced in a game."
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The Telegraph

"This is a world as beautiful as it is violent and unforgiving and Arthur is a product of it as much as the folk he encounters."​

LAST PERSONAL PROJECT


PLAN BE

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Destructoid

"This could be something very interesting indeed."​
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Gamejolt
The game has been a big success on GameJolt gaming site! It has been promoted on the front page and received numerous great ratings as well as thousands of views and downloads.
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Edge

Magazine Issue 287: Dialogue in games and in Plan Be.
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Indie Games
"...technically impressive, cleverly atmospheric and actually great game...fully immerse you in its stylized world by asking questions and reciting dialogue."
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Gamasutra

Gamasutra: Featured Post: Speech Recognition and Storytelling in Plan Be​
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YouTube
Lots of walkthroughs of it on YouTube.
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  • ABOUT
  • CV
  • GAMES
    • Red Dead Redemption 2 (2018)
    • Plan Be (2016)
    • Notice Me Detective (2015)
    • Intangible (2015)
    • Before Dawn (2015)
    • Lost Constellation (2015)
    • NoOt Amused (2014)
    • Doorway (2013)